Do You Want to Create a Social network for Gamers?


Dan had a vision of a Myspace for Gamers in 1999, and wanted to begin creating it in 2006. Matt Anton began to read every book on marketing, sales, and studying the art and science of Online Marketing. Such a simple, and ambitious question would give Matt the purpose and drive to succeed (a big time fan at the time of EverQuest, Ultima Online, Call of Duty and other online games).

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